11-13-2022, 01:05 PM
Hello Friends,
I've problems to birth particles based on a texture map which is used in the diffuse slot.
I built a simple Setup:
A box with a base V-Ray Material. The only Map of this material is a checker map in the diffuse channel.
TyFlow:
A simple birth operator.
Next a position object operator (see attachement)
That's it!
But unfortunately no particles are generated.
I changed the checker to a gradient ramp with the same result.
What am I doing wrong?
Thank you for help!
I've problems to birth particles based on a texture map which is used in the diffuse slot.
I built a simple Setup:
A box with a base V-Ray Material. The only Map of this material is a checker map in the diffuse channel.
TyFlow:
A simple birth operator.
Next a position object operator (see attachement)
That's it!
But unfortunately no particles are generated.
I changed the checker to a gradient ramp with the same result.
What am I doing wrong?
Thank you for help!