tyConform Temporal issue/question
#1
I'm using tyConform's Temporal method as a replacement for Skin Wrap in a rig as it's much more flexible (& faster), however I've noticed that moving the rig around causes issues. I've parented the conforming and deforming geometry to the same node but when I move it the deformation goes wild. It works perfectly if I keep it still (or move it without keyframes), so I'm guessing it's due to the movement happening over time BUT it's there's any way to limit that conforming to local space it would be amazing.

I can work around it but just wanted to check in case there's something I can do to make it work.

I've attached a very basic example of the 'problem'.


Attached Files
.max   tyConformTemporal_2023.max (Size: 664 KB / Downloads: 55)
.mp4   tyConformTemporal_2023_Perspective_preview_v004.mp4 (Size: 697.08 KB / Downloads: 43)
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#2
Thanks for letting me know, I'll definitely look into getting this fixed.
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#3
Thanks Tyson, you're the best!
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#4
Redownload the latest build (v1.013) and this issue should be fixed. Let me know how it goes if you get a chance to try it...
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