Export Particles to Objects Per Frame
#1
Hi, just wondering if anyone has a solution for my problem?

I have an object that is divided into many smaller fragments (around 50k).  All fragemnts are set to a scale of 0 and are scaled instantly to 100% when a tyIcon pass over, effectively revealing the object, this is across 300 frames, no further aniamtion is happing to the particles.
At export I would like to have as few objects as possible as I would like to further export this simulation into another software.  I was hoping to have the particle exporter put out a seperate object per frame limiting total number of objects to 300.

Any help would be much appreciated.
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