issue of rotation with tyactor
#1
hey there
I am attaching max 2023 file.....in tyflow, when I assign normal rotation 3D operator with shape operator it works, but if I add a tyactor operator and send out certain tyactor particle by group and then assign rotation operator with shape operator, it doesnt work at all.....if I uncheck  "affect particle shape orientation" then it kinda work, but doesn't feel right, coz matrix remain the same.....

And with loads of particle, it kinda feel slow......

Thank you
Nayan Bodawala


Attached Files
.max   rotation with tyactor issue.max (Size: 704 KB / Downloads: 61)
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#2
Have you tried unchecking "exclude from animation" in the Actor operator? Otherwise the default animation (idle) overwrites any transform changes you make with operators.
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#3
Its already unchecked - "Exclude from animation"

if I check it, then it works......but there is technically no animation.......
oh that was the issue........

Thank you
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#4
Ah yes my mistake - needs to be checked.
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