collision before touching surface
#1
Hi
trying to make snow flakes falling on the surface of an object.

I use a collision operator and a bind operator afterward.
I set absolute radius of the collision to 0.0, no bounce, no friction...

Problem is :
some flakes stop a few cm before touching the surface of the collision object.
Even with TimeStep set to 1/32 frame.

What am I missing please?

(Tyflow 1.14)
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#2
Can't distill much from a description alone. Please post (or send) the scene file.
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#3
(08-16-2023, 05:48 PM)tyFlow Wrote: Can't distill much from a description alone. Please post (or send) the scene file.
You're right Smile

But I found out :
the shape was a group of 4 differents flakes 
and I guess the group's pivot was used instead of each group's member local pivot
wich was generating a visual offset.

I now use the 4 flakes separatly as 4 shapes REF and it works fine!
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#4
That would do it! Smile
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