09-10-2023, 05:12 AM
Hello guys, I'm an absolute beginner in tyflow simulations, I have a problem which causes objects to stick together with vertex point but they may stick forever or temporary. I'm, I I test low poly highpoly in every scenario, but still face with this problem, increasing steps to 60, time steps to 1/8 or 1/16 not helping, the place of error is random so it is not mesh problem, i try higher poly count for balloons , and also colliders. and combination of high poly collider low poly balloons and reverse ...
there is a box full of balloons, box go up and balloons will release in the air. i not sure about the approach i take , but it works for me apart from the errors.
if you can pls have a look at the problem , tnk u
there is a box full of balloons, box go up and balloons will release in the air. i not sure about the approach i take , but it works for me apart from the errors.
if you can pls have a look at the problem , tnk u