Trying to do a simple cuda cloth over an object sim.
And i don't know why, what worked easily in the past is giving me headaches now.
My cloth seems to be very heavy.
I can turn down gravity to make it less heavy but changing mass values in cloth doesn't change anything in behavior.
A mass operator in the stack also don't do a thing.
Gravity -0,1cm
rest of the cloth stack pretty much untouched
Time Step 1/8
Particle Bind solver steps: 100
So i'm wondering if this is intented behavior or is some connection broken accidentally.
It reacts to the collision compensation mass multiplier in tyflow settings though... not sure if that's the thing to control the weight?
And i don't know why, what worked easily in the past is giving me headaches now.
My cloth seems to be very heavy.
I can turn down gravity to make it less heavy but changing mass values in cloth doesn't change anything in behavior.
A mass operator in the stack also don't do a thing.
Gravity -0,1cm
rest of the cloth stack pretty much untouched
Time Step 1/8
Particle Bind solver steps: 100
So i'm wondering if this is intented behavior or is some connection broken accidentally.
It reacts to the collision compensation mass multiplier in tyflow settings though... not sure if that's the thing to control the weight?