To create an effect where opacity sharpens from frames 0 to 50 and gradually blurs and fades from frames 50 to 100,
what operator should be used, and what material settings and mapping source should be applied?
I already know how to adjust it using 'scale' (birth-100%-0%)
+
sorry about my english skill
what operator should be used, and what material settings and mapping source should be applied?
I already know how to adjust it using 'scale' (birth-100%-0%)
+
sorry about my english skill