Convert particles into geometry
Hey all! 
I have a very simple animation of some cash being shot out from an icon and landing on the floor. I need to be able to convert these into geometry that can be exported as a gltf/glb which means I would need each particle as a object with it's position/rotation data baked into keyframes.

I know how to convert tyFlow particles into geo like an EditPoly but am not sure where to go from there? Any ideas?
Thanks in advance!

Attached Files Thumbnail(s)

.mp4   cash stacks_04_static mesh_V2_Perspective_preview_v002.mp4 (Size: 7.22 MB / Downloads: 18)
Export Particles operator have an option to export each particle as a separated object with keyframes animation baked in it.
Just place it in his own separate event so it includes all other events.
I am not sure if it's available in free version though (Tycaches are not)
Yes, this is perfect. Thank you!

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