Actor Node with different Mat ID
#1
Hey
when having many actors in one actor operator how can i give each actor different material ids so example 1 women 1 men with 5 texture variations? Because  when clicking on one actor theres no option for it just skinned mesh id but i dont know how to use that and over the helper "tyactor" giving a typropertie and than that into the flow giving material id also did not worked 

please help
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#2
Assign the material ID to the root particle....skinned meshes will inherit the root particle ID assignment.
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