01-07-2024, 05:26 AM
Lets say I have a heavy TyCache 200MB per frame.
And I want to scatter that animated TyCache with some ofset.
One would think that to be able to visualize each frame It would need 200MB per each instanced offseted object right?
so lets say 40 copies would be 8GB more or less.
But seeems that is not the case... seems that is trying to put all the sequence in ram, all the full frames, and we are running out of memory very very fast.
Is this expected am I missing somethin here?
it is closer to 88GB on mem.
Of course this number goes over 128GB very easy making the scene unable to render.
The peculiarity is that there is Particles, Lines, and a Mesher all in that tycache.... maybe it provokes some issue? or is actually and expected behaviour?
well here is a video with the "issue"
https://drive.google.com/file/d/1bA0a88S...sp=sharing
And I want to scatter that animated TyCache with some ofset.
One would think that to be able to visualize each frame It would need 200MB per each instanced offseted object right?
so lets say 40 copies would be 8GB more or less.
But seeems that is not the case... seems that is trying to put all the sequence in ram, all the full frames, and we are running out of memory very very fast.
Is this expected am I missing somethin here?
it is closer to 88GB on mem.
Of course this number goes over 128GB very easy making the scene unable to render.
The peculiarity is that there is Particles, Lines, and a Mesher all in that tycache.... maybe it provokes some issue? or is actually and expected behaviour?
well here is a video with the "issue"
https://drive.google.com/file/d/1bA0a88S...sp=sharing