02-07-2024, 12:08 AM
tyFlow v1.102 is up!
https://pro.tyflow.com
Additions:
* added "cull internal faces" option to fracture output rollout of Multifracture modules
* added camera frustum culling options to tyCache object culling rollout
* added "bounds ratio" select mode to tySelect modifier, for selecting elongated elements
* added random variation parameter to tyPush elements mode
Fixes:
* fixed an issue where no fractures may be generated on a multifracture mesh with per-element fractures enabled (and surface area relativity), if the first element is too small to generate any fractures.
* fixed an issue where enabling/disabling the unify noise parameter in the tyMultifracture modifier could crash Max
* fixed an issue that could cause the tyMultifracture modifier to re-evaluate on the stack, even if no parameters or inputs were changed
* fixed an issue in the Terrain Color operator that could cause Max to crash when too many layer mask exports enabled
* fixed an issue that could cause terrain artifacts when using the stratify Terrain FX mode on a terrain with negative height values
* fixed a regression that could cause tyFlow to crash while recycling display meshes
* fixed a regression that could cause PhysX to crash when running in multithreaded mode
https://pro.tyflow.com
Additions:
* added "cull internal faces" option to fracture output rollout of Multifracture modules
* added camera frustum culling options to tyCache object culling rollout
* added "bounds ratio" select mode to tySelect modifier, for selecting elongated elements
* added random variation parameter to tyPush elements mode
Fixes:
* fixed an issue where no fractures may be generated on a multifracture mesh with per-element fractures enabled (and surface area relativity), if the first element is too small to generate any fractures.
* fixed an issue where enabling/disabling the unify noise parameter in the tyMultifracture modifier could crash Max
* fixed an issue that could cause the tyMultifracture modifier to re-evaluate on the stack, even if no parameters or inputs were changed
* fixed an issue in the Terrain Color operator that could cause Max to crash when too many layer mask exports enabled
* fixed an issue that could cause terrain artifacts when using the stratify Terrain FX mode on a terrain with negative height values
* fixed a regression that could cause tyFlow to crash while recycling display meshes
* fixed a regression that could cause PhysX to crash when running in multithreaded mode