Hey Tyson!
Think I've found a bug. If I apply a tyParticleSkin modifier to any object that has a Subdivide modifier below, max will crash.
Steps to recreate:
1. Create a primitive (box, sphere...etc.)
2. Apply a Subdivide modifier
3. Apply a tyParticleSkin modifier
I'm using 3ds Max 2023 and the latest version of tyFlow (1.110)
Think I've found a bug. If I apply a tyParticleSkin modifier to any object that has a Subdivide modifier below, max will crash.
Steps to recreate:
1. Create a primitive (box, sphere...etc.)
2. Apply a Subdivide modifier
3. Apply a tyParticleSkin modifier
I'm using 3ds Max 2023 and the latest version of tyFlow (1.110)