06-13-2024, 11:01 AM
I would like to get your opinion on whether it is a bug or a different way of doing things.
I'm using TY to cache particles with simple separate motion in mesh instances and render them in Vray.
The velocity channel is wrong when I render them in consecutive numbers. It's obviously odd.
However, when I put them out in F9, they seem to respond properly where the velocity has dropped.
Please let me know what this is and if you have any solutions.
I will update the TY forum with the scene.
I'm using TY to cache particles with simple separate motion in mesh instances and render them in Vray.
The velocity channel is wrong when I render them in consecutive numbers. It's obviously odd.
However, when I put them out in F9, they seem to respond properly where the velocity has dropped.
Please let me know what this is and if you have any solutions.
I will update the TY forum with the scene.