Morphing VDBs and color/uvw
#1
Hey I'm trying to morph some objects using VDBs which is working, but I also am hoping to carry along the UV's. I have made it as far as getting UVWs on the first object, but I am getting weird seam artifacts where the unwrap is even though it looks fine on the regular model. I was also tryingi to export the VDB to file but can't seem to get the RGB data in there. I've changed the UVW channel to RGB as i've seen suggested, but no color data seems to come through, only the volume. Basically I started with this tutorial (https://youtu.be/s9wWo4LMlsY?si=C5N2-QpuKU7Znewb) and am trying to get the textures/UVs to come through as well, but maybe its a losing battle.


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