Deleting Particles by proximity with Filters
#1
Hey all,

I'm trying to create clumps of particles that don't overlap other clumps of particles, and want to delete the particles that overlap without deleting the clumps themselves (because technically they overlap with themselves). I tried to use a property test and delete particles based on their distance to other particles, then filter out the particles that are bound to each other, but I can't figure it out. Is there another better way to do this?

Thanks Smile

   
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#2
The Fuse operator is the easiest way.
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