Particle force cluster
#1
Hey, 

is it possible to have cluster options in Particle Force? I am using low-res high-res grain setup and the PhysX cluster affecting the other PhysX cluster which makes it hard to balance the particle influence radius to avoid that and get the behavior I like at the same time.  

in the image the white line represents how the orange sphere should look like when it collides with the green one, now it gets pushed by the falloff radius of the green one.


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#2
in addition, I think adding 'considering particle meshes' will be helpful too to get more accurate (skinning)
Thank you!
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