3D program mapping will slide
#1
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Crack material concave and convex give "noise" (3d), program mapping. The map will slide. Is this normal?
I use "Bitmap" instead of sliding.


Thank you
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#2
And VRAY material replacement has no effect.
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#3
In your noise you have to change the coordinates to "Explicit map channel" or else it will slide.

Not sure what you mean by your second comment. You rendered with VRay and the Instance Material operator didn't work?
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#4
V-Ray Next,update 1.2. VRayMtl_displace!
I used noise and other procedural textures, and it didn't have any effect.
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