Tyflow recalculates with morpher modifier
#1
Hi
I just found out that when using Geo with animated morpher as collision object, Tyflow is recalculating entire timeline every frame when rendering a sequence with Redshift. So when RS loads a sequence frame to memory buffer, Tyflow recalculates entire timeline. I hope I've made it clear, I don't know how to comunicate that better. Haven't checked that with other rendering engines yet, I don't have time to do it.
Just FYI
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#2
Please see: https://docs.tyflow.com/faq/rendering/#n...e-i-render
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