08-22-2024, 08:05 PM
Is there a way to smooth out the particles created when animating particles based off a Path Deform object? Just like the anomalies created in the "tyflow_conveyorBelt" sample file (see screenshot).
I'm trying to recreate this, but the bumpiness of the belt particles makes my conveyed particles (soda cans) not stand straight...
I appreciate any help!
Thanks,
-stu
I'm trying to recreate this, but the bumpiness of the belt particles makes my conveyed particles (soda cans) not stand straight...
I appreciate any help!
Thanks,
-stu