using PhysX increment float to drive textplus
#1
Hi all.

As the title hints to, i'd like to use the 'Physx Collision > Test Action > Increment custom float' to drive some text. Specifically i'm wanting to use it with Textplus so that it displays numbers, which can then be rendered.

Is there anyway to do this without delving into scripting?

I'm also happy to receive any other suggestions for displaying the data in an alternative manner.

Thanks,
Andy
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#2
tyFlow doesn't have any text-based operators, so a script would be required, yes.
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