Grow a flower and use Physx
#1
Question 
Hey, guys.
Can you help me please?
I need to use dynamics on animated object, or rather group of objects.
I have a animation of growing flower and at the end of animation i need to switch to dynamics for add some natural wiggle by wind  (I use PhysxBind on a leafs and Birth Sceleton on a trunk ). How can I switch?
The flower animation made by path deform, bend, and other modifiers.
Thanks everybody)
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