I know this must be relatively simple but I can't figure it out...
I spawn a burst of particles which are deleted between 40-80 frames by a Delete Operator. How can I have those particles grow in scale from 0% at birth, 100% halfway through their lifetimes and then 0% at deletion?
If anyone's willing to share a simple scene example it'd be much appreciated!
I spawn a burst of particles which are deleted between 40-80 frames by a Delete Operator. How can I have those particles grow in scale from 0% at birth, 100% halfway through their lifetimes and then 0% at deletion?
If anyone's willing to share a simple scene example it'd be much appreciated!