TySplineMesher Trail is slightly buggy
#1
I'm experiencing more often than not that the Tysplinemsher Trails disappear and I have to tick/untick the "use raw tysplinecaches" for them then to reappear. It becomes cumbersome when you have a lot of trails and they keep disappearing. Even some times they disappear in the middle of a render animation. Is this something you could look at? I can provide a scene if it's hard to reproduce.
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