Voxels are not aligning with mesh
#1
Hi,
My voxels generated from mesh are not aligning with local mesh coordinates.  If I turn my mesh my voxels still aligned to the world.  Please help


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.zip   legos turned.zip (Size: 1.09 MB / Downloads: 20)
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#2
Yes, voxels are aligned to the world.

You can use a Rotation operator to align the rotation of the generated particles to your voxelized object.
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