tower with separate pieces (keva planks style) 3ds max
#1
Hi,
I'm trying to make a tower with separate pieces (keva planks style) but I can't get it to stay stable in the animation. I use 3ds max 2024. The feeling I get is that the pieces don't interact with each other as they should in reality and take up some of the volume of the adjacent pieces, which makes the tower fall without anything interacting. Is there any way to control that the pieces interact realistically and don't invade each other? I tried to make them not to be stuck to each other by separating them very little, but the result is the same. Thank you. Greetings.
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#2
Did you add a PhysX Shape operator?
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#3
(03-17-2025, 02:13 PM)tyFlow Wrote: Did you add a PhysX Shape operator?

hi, thanks for the answer, 
yes I add it, 
I didn´t change any parameter in that operator, must I change something?
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