04-10-2025, 04:08 PM
I've been having an issue where Max crashes when I change the Vertex Animation Texture mode to 'Rigid Skin RGBA' in the tyVAT modifier. I've attached a video showing what happens, along with the scene and the crash log.
I think it's to do with the VAT data channel being set to 3. I need the second channel for lightmap UVs so channel 3 is preferable for the VAT data.
I was also able to change the data channel back down to 2, then change the mode to Rigid Skin with no crash, change the data channel up to 3, but when I export the VAT texture it crashes.
Any help would be greatly appreciated, thanks very much.
I think it's to do with the VAT data channel being set to 3. I need the second channel for lightmap UVs so channel 3 is preferable for the VAT data.
I was also able to change the data channel back down to 2, then change the mode to Rigid Skin with no crash, change the data channel up to 3, but when I export the VAT texture it crashes.
Any help would be greatly appreciated, thanks very much.