custom mesh for tySpline
#1
Hi.

TySplineMesher is kinda limited with a base shape of square, pentagon, etc defined by "sides" in "Geometry" rollout. Maybe Tysplines can be used as traditional splines for something like "path deform" modifier so that you can generate any geometry with specific "base shape".
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#2
That's already on the roadmap.
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#3
(04-26-2019, 01:32 AM)tyFlow Wrote: That's already on the roadmap.

sorry my bad...that's awesome Heart
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