04-27-2019, 11:00 PM
(This post was last modified: 04-27-2019, 11:03 PM by insertmesh.)
Haven't seen this asked.. But is it possible to test properties of a neighbor event?
Let's say I have Birth event A and Birth Event B.
I want to check if Birth Event As Particles exceed a certain speed and if they do, send particles from Event B to event C...
Practical application would be the giant flick crowd test I uploaded to the gdrive.
There I wanted to make sure the actors in the cheering group would only be turned into rag dolls, if the actor from the walking event was hitting them with a certain speed.
With the neighbor test its possible for one events property test to "see" another events particles, so I'm thinking this should be possible.
Still trying to figure out what to do with all the groups and property ops...
Let's say I have Birth event A and Birth Event B.
I want to check if Birth Event As Particles exceed a certain speed and if they do, send particles from Event B to event C...
Practical application would be the giant flick crowd test I uploaded to the gdrive.
There I wanted to make sure the actors in the cheering group would only be turned into rag dolls, if the actor from the walking event was hitting them with a certain speed.
With the neighbor test its possible for one events property test to "see" another events particles, so I'm thinking this should be possible.
Still trying to figure out what to do with all the groups and property ops...