11-21-2025, 08:44 AM
Hi all,
I have a rather complex mesh / as in tree roots that I want particles to move along.
I can get them to move using surface force however I want them to move in nice ordered lines.
Ideally I think i would like to convert this mesh to splines and control the particles that way ? However selecting these roots one by one and converting them to splines is not something that is gonna work especially with changes etc. Any way to automate this process ? or a better practice for this ?
Another thought I had; the tyflow skeleton birth seems to really understand the mesh flow quite well any way to convert this info to spline shapes ?
I will continue exploring this challenge but any thoughts / insights from u guys would be welcome :]
Attached are my mesh and a reference of the effect I would like to achieve.
I have a rather complex mesh / as in tree roots that I want particles to move along.
I can get them to move using surface force however I want them to move in nice ordered lines.
Ideally I think i would like to convert this mesh to splines and control the particles that way ? However selecting these roots one by one and converting them to splines is not something that is gonna work especially with changes etc. Any way to automate this process ? or a better practice for this ?
Another thought I had; the tyflow skeleton birth seems to really understand the mesh flow quite well any way to convert this info to spline shapes ?
I will continue exploring this challenge but any thoughts / insights from u guys would be welcome :]
Attached are my mesh and a reference of the effect I would like to achieve.
