03-03-2026, 10:33 AM
Hello,
please anybody know some basics how to make physX and particle physics objects work together? I think I have everything right. But one scene react bad on kinematic object (particle physics going crazy for no reason) and second scene react weird on physX object, they colide with physX object but there is a huge gab between physX and particle physics particles. I checked collision shapes and physX hull and seems right but still huge gap between them. Where could be a problem or should I upload scenes so someone can checked them out?
Thank you.
please anybody know some basics how to make physX and particle physics objects work together? I think I have everything right. But one scene react bad on kinematic object (particle physics going crazy for no reason) and second scene react weird on physX object, they colide with physX object but there is a huge gab between physX and particle physics particles. I checked collision shapes and physX hull and seems right but still huge gap between them. Where could be a problem or should I upload scenes so someone can checked them out?
Thank you.
