tyFlow v2.005
#1
tyFlow v2.005 is up!

https://pro.tyflow.com

Additions:

* tyFlow CUDA modules have been updated (updated CUDA modules required for Inferno upres/VQVDB)
* added Inferno Modify operator, for performing mathematical operations on all active voxels of a sim (add, multiply, set)
* added "relative to meshes" option to all relevant voxel-modifying Inferno operators
* added option in Inferno Display operator (illumination rollout) to enable fuel shadows
* exposed Inferno temperature/fuel buoyancy as a real-world force value in the UI, rather than a multiplier


Fixes:

* fixed an issue where Inferno upres/VQVDB was not working on 2XXX GPUs (updated CUDA modules required)
* particle age RAM caching now on by default
* fixed a scenario where Inferno Blast overrides wouldn't work properly in a simulation where not all particles were blast particles, and "split particles" was disabled in the Inferno Emitter operator
* fixed an issue that could cause a crash when loading multiple Inferno setups in a row
* fixed a regression preventing color pickers from working in Max 2026 and below
* deprecated "smoke relative to temperature" in Inferno Display operator (instead, use the same option in Inferno Recall)
* fixed a crash that could occur when loading a file using a VRay camera as Inferno Bounds input, on a machine without VRay installed
* fixed some Export Inferno UI bugs ("bake display blur" not being aligned to temperature settings, "mask with density" being hidden when "emitter velocity" disabled)
* fixed some issue where Inferno Display settings like overall opacity, scene scale, fuel opacity, etc, were not reflected in values returned by tyFlow volume interface API
* Inferno fuel burning pressure can now take negative values, and burning density can now take values greater than 1
* fixed an issue where the first run of an Inferno simulation might run internally single-threaded even if a PRO license available
* fixed an issue where VDB export data would be temporally offset (by 1 substep) when simulating with multiple substeps (this fix also speeds up VDB export from solver by a factor of how many substeps the sim is running at)
* fixed combobox non-default-value padding issue in Max 2027
* fixed some issues related to how the Inferno Scale operator handles rescaling world-space values
* fixed some issues which could prevent backwards compatibility mode of the floating license server from being able to activate on slower machines (error:-900 would appear)
* fixed an issue where a CUDA crash could occur when an Inferno Mesh Force imported an empty mesh into the simulation
* fixed an issue where adjusting brush curves in the Birth Paint operator could crash if done before painting started
* fixed some issues with how controls are enabled in the Shape operator
* fixed an issue with operator list background draw color in Max 2027
* fixed an issue where static Inferno colliders were being re-voxelized every frame
* volume API will only return debug sphere when "debug" passed as plugin-name parameter (previously it would also return it when tyFlow was unlicensed, leading to other issues)
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