tyFlow v2.006
#1
tyFlow v2.006 is up!

https://pro.tyflow.com

Additions:

* implemented "fast fluid" upres method (ILM paper) in Inferno Recall operator
* added mesh tracking options to mesh cache parameters in Birth Forest Pack operator (required for FP Ivy birth)
* added density/temperature relative to density/mesh parameters in Inferno Recall operator
* added "relative to fuel" options to advanced rollout of various Inferno operators
* added noise options to tyMeshBlend modifier

Fixes:

* fixed an issue where tyWind planar/axial falloff was being applied to spherical wind in the Inferno Force operator
* fixed an issue where the backwards compatibility mode of floating licenses would also be applied to node-locked licenses if the corresponding flag was set in tyFlow.cfg
* fixed a regression that could cause the Actor operator UI to crash
* fixed an issue where selecting a Forest Pack ivy object in the Birth Forest Pack operator would cause Max to crash
* fixed an issue where Inferno Display sparse cube display wasn't showing upres'd cubes when Inferno Recall upres enabled
* Inferno temperature conversions slightly adjusted: -1 (normalized) is now considered absolute zero, and room temperature is now 0
* fixed an issue where the Inferno Bounds operator would still reset the sim when a dependent node/camera was modified, even when set to recall cache mode
* fixed an integer overflow error that could cause Inferno upres algorithms to crash
* fixed instability issue in Inferno PCG solver
* fixed an issue where the tyMeshBlend modifier wouldn't update when underlying object transforms were animated
* fixed some Inferno retiming artifacts that could form in some setups
* fixed an issue where having "conserve VRAM" enabled, as well as upres enabled in the Inferno Recall operator, could cause different simulation results when playing back sequential frames vs simulating to a specific frame
* fixed an issue where adding a modifier to a spline added to an Inferno Spline Force operator could cause a crash
* fixed an issue where missing CUDA modules could cause a startup crash
* fixed an issue where the Inferno Vorticity operator wouldn't work if Birth Inferno vorticity was set to 0
* fixed a regression where tyCache objects would display the last frame of their cache even if out-of-range type not set to "hold"
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