motion from custom properties and velocity
#1
hello,
i have stored several "morph" states for a brick wall as custom properties. i select bricks using property test (texmap), send them to a new event and apply 1 of my morph states from custom properties. 

this all works fine and the custom properties interpolation modes make it easy to get nice motion (curves). 
however, i do have 2 question:

1: why does custom properties not have an output, to send out based on interpolation progress? it would be very handy if it was possible to send out particles based on if they interpolated fully or not. is it somehow possible to test for "progress of interpolation" and i missed it?

2:the motion created from interpolating into a custom TM (morph state) does not seem to translate into velocity/velocMag/Acceleration etc. 
is there a way to get velocity/velocityMag/Acceleration data from the motion i created using custom properties? 


if its not clear what i mean, let me know and ill provide a sample scene
thank you!
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