08-11-2026, 11:13 AM
Hi all
This seems like a very simple question, but I haven't worked it out!
If I use the Multifracture paint modifier on an object with multiple elements. How do I then separate those chunks off into separate meshes.
I tried birthing the fractured mesh as an object, but it comes in as one solid chunk.
It seems like I should be able to tag the chunks in the modifier, to be easily separated in a flow or just in the modifier stack.
I am clearly just missing something.....
Thanks for the help!
This seems like a very simple question, but I haven't worked it out!
If I use the Multifracture paint modifier on an object with multiple elements. How do I then separate those chunks off into separate meshes.
I tried birthing the fractured mesh as an object, but it comes in as one solid chunk.
It seems like I should be able to tag the chunks in the modifier, to be easily separated in a flow or just in the modifier stack.
I am clearly just missing something.....
Thanks for the help!

