Multifracture modifier Paint mode chunks
#1
Hi all

This seems like a very simple question, but I haven't worked it out!

If I use the Multifracture paint modifier on an object with multiple elements. How do I then separate those chunks off into separate meshes.
I tried birthing the fractured mesh as an object, but it comes in as one solid chunk.
It seems like I should be able to tag the chunks in the modifier, to be easily separated in a flow or just in the modifier stack.

I am clearly just missing something..... 
Thanks for the help!
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#2
Check the "split elements" option of the Birth Objects operator.
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#3
If the starting mesh has multiple elements, then every element in the mesh becomes a separate chunk, when "split elements" is checked.

What I am after is just each chunk that has been fractured using the multifracture modifier paint, to be a separate chunk or particle


EDIT
image to show what I mean.
1, cut the mesh
2, birth, "split elements " checked.....all elements are separate
3, Desired chunks 

thanks


Attached Files Thumbnail(s)
   
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#4
There's not a way to track mesh "parts" apart from elements.
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#5
ah
ok thanks
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