CUDA and OpenCL
#1
I'm just trying to make something concrete for myself.

When switching on CUDA Collision Solver, the result seems to be random whenever I refresh the flow.  Is this expected?  And if so, is there any future strict determinism coming?  Client consistency expectations and all that when versioning.

On another note, OpenCL seems to be random as well unless strict determinism is enabled under the Particle Bind Solver roll out.  Is this expected? I set it as the 'new default' but seems like it should be the default.

Thanks
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#2
Sims should always be deterministic. If you've discovered a scene with indeterminism, then it's a bug. Post/send it so I can see what's happening.
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