10-08-2026, 01:26 PM
The new tyVehicle update is awesome.
For vehicle treads can we get an additional mode for machines with a continuous track, like a rubber track? I can do a workaround by generating tysplines from the track rig and using a path deform to wrap my track mesh, but it would be cool if that functionality was built into the tread tool.
For vehicle treads can we get an additional mode for machines with a continuous track, like a rubber track? I can do a workaround by generating tysplines from the track rig and using a path deform to wrap my track mesh, but it would be cool if that functionality was built into the tread tool.
