Hello tyFlow Development Team,
I am a licensed tyFlow user and I am reporting a critical, reproducible crash bug.
Version information: tyFlow version: v2.100 3ds Max version: 3ds Max 2026 GPU: RTX 4060Ti 8GB Graphics Driver: NVIDIA Studio Driver
Bug description: Whether I work in an existing scene with geometry, OR a brand-new blank empty scene with NO objects at all in the viewport, adding and enabling the Shape operator inside a tyFlow event will immediately trigger an Application Error and force 3ds Max 2026 to close/crash.
This crash is 100% reproducible. It is not an intermittent error caused by scene geometry, collision meshes or resource overload. I have already troubleshooted my workstation environment thoroughly: removed redundant CUDA developer packages, clean-reinstalled NVIDIA Studio graphics drivers, tested multiple brand-new empty Max files, and the crash still happens consistently.
The Shape operator is essential for my workflow of cloth simulation, sheet/paper dynamics and mechanical particle animation. This bug completely blocks my production work, I cannot continue my projects when this operator crashes the host application.
Screenshot is attached: it shows the crash popup window, tyFlow editor UI and the application error message.
Could you please investigate the Shape operator code in this release as soon as possible? Please let me know the progress of the fix, or any temporary workaround if available.
Thank you for your support.
Best regards, Date: 2026-10-21
I am a licensed tyFlow user and I am reporting a critical, reproducible crash bug.
Version information: tyFlow version: v2.100 3ds Max version: 3ds Max 2026 GPU: RTX 4060Ti 8GB Graphics Driver: NVIDIA Studio Driver
Bug description: Whether I work in an existing scene with geometry, OR a brand-new blank empty scene with NO objects at all in the viewport, adding and enabling the Shape operator inside a tyFlow event will immediately trigger an Application Error and force 3ds Max 2026 to close/crash.
This crash is 100% reproducible. It is not an intermittent error caused by scene geometry, collision meshes or resource overload. I have already troubleshooted my workstation environment thoroughly: removed redundant CUDA developer packages, clean-reinstalled NVIDIA Studio graphics drivers, tested multiple brand-new empty Max files, and the crash still happens consistently.
The Shape operator is essential for my workflow of cloth simulation, sheet/paper dynamics and mechanical particle animation. This bug completely blocks my production work, I cannot continue my projects when this operator crashes the host application.
Screenshot is attached: it shows the crash popup window, tyFlow editor UI and the application error message.
Could you please investigate the Shape operator code in this release as soon as possible? Please let me know the progress of the fix, or any temporary workaround if available.
Thank you for your support.
Best regards, Date: 2026-10-21

