i would like to have an option in path follow to control the distance parallel to the spline.
right now particles move to the spline even if attraction is 0.
You can always clone your spline, turn to geometry (turning it into a tube), then assign it to an Object Bind operator (with snap to surface on and friction set to 0%) to achieve the same effect.
08-26-2019, 07:39 PM
(This post was last modified: 08-26-2019, 07:39 PM by arman_pier.)
Hi, I'm just stuck at making something similar to what can be done with pathfollowobject and Spray particle system, is it possible to make a simple setup similar? that would be very appreciated.
thanks in advance