05-13-2019, 12:53 PM
Hi, I have this rig where I create a particle from a shape, convert it to cloth, then send out the cloth after some time, convert it to shape, spawn it once.
Trying to convert the spawned shape to cloth doesn't seem possible.
The only way I get something cloth-ish in the event I send the spawned particle to, is if I disable "delete cloth rig particles" - but if I do so, the spawn operator behaves weirdly, generating more cloths than expected.
Attached file.
Thanks!
S
Trying to convert the spawned shape to cloth doesn't seem possible.
The only way I get something cloth-ish in the event I send the spawned particle to, is if I disable "delete cloth rig particles" - but if I do so, the spawn operator behaves weirdly, generating more cloths than expected.
Attached file.
Thanks!
S