Hi, I think the Morphing operator is needed and modern in the particle system!
For example, a morphing operator with two functions:
-simple: morphing when a particle in a set time, turns into a selected shape
-complex (many goal): morphing with additional settings and additional transitions from one form to another,from particles to shape, and setting the time of transfrmation, setting the transition speed, goal morphing
Or, can simply create a morph operator that developers (and authors) plugin tyflow, will like.
For example, a morphing operator with two functions:
-simple: morphing when a particle in a set time, turns into a selected shape
-complex (many goal): morphing with additional settings and additional transitions from one form to another,from particles to shape, and setting the time of transfrmation, setting the transition speed, goal morphing
Or, can simply create a morph operator that developers (and authors) plugin tyflow, will like.