Non-real time update
#1
I am not sure if anyone has raised this idea.
The state of the particles is now updated in real time as the parameters are adjusted. Can it be changed to "non-real time update"?
For example, if I adjust this parameter, I won't immediately change the particle, but I need to "return to the first frame" to update.
I think when I can face a big scene like this, the adjustment parameters will always be stuck for a while or wait. If I need to adjust three five parameters. Look at the effect again. This will not adjust a parameter card once.
Of course, I know that particles have the ability to "enable or turn off" particles, but that is more complicated for the whole process and user experience.
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#2
Please check the notes/description of "Improve sim reset behavior" on the roadmap. Your idea is already on the list Smile
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#3
Thank you for your reminder, I will pay close attention to "Improve sim reset behavior" in the future.
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