06-07-2019, 04:12 PM
ive got some particles shooting off a surface. i then have gravity causing them to curve downwards. id like particles to slow down after shooting off surface, but still be pulled down by gravity.
i thought putting a slow operator *after* the surface force, but * before* the gravity force would affect the surface force but leave the gravity effect untouched.
when i tried simming it, the particles slowed to a stop, and just hung in space.
am i missing something?
i thought putting a slow operator *after* the surface force, but * before* the gravity force would affect the surface force but leave the gravity effect untouched.
when i tried simming it, the particles slowed to a stop, and just hung in space.
am i missing something?