mapping...
#1
So i have a stripped torus knot that i am sourcing mapping from and it works in the viewport.  However after rendering the mapping is all messed up. 

Any ideas why?  (mapping is set to continuous as i thought birth was locking the texture in, even if it passes over stripes).

Here's a grab:

https://www.dropbox.com/s/lyv1qvgd1zikws...6.png?dl=0
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#2
Could be a bug, can you provide the scene file?
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#3
(06-10-2019, 08:16 PM)tyFlow Wrote: Could be a bug, can you provide the scene file?

Sure, here it is.
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#4
I think you forgot the attachment Smile (remember to click 'add attachment' after choosing it)
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#5
(06-11-2019, 02:47 PM)tyFlow Wrote: I think you forgot the attachment Smile (remember to click 'add attachment' after choosing it)

Sure did!


Attached Files
.max   branchFrost_007.max (Size: 904 KB / Downloads: 283)
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#6
It's not a tyFlow bug. The error is caused by your Checker map.

You have the x axis set to "Mirror" and tiling to ".01" which is causing filtering issues. Maps are not filtered in the view in the same way, which is why it's not visible.
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#7
AH i am not so smart.

thanks.
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