06-26-2019, 10:46 PM
Like in every number dialog.
Imagine being able to scale wind on every particle by a custom property set to something like range to a wall.
Or rigidity of a particle bind from a custom float set per script from a texture map-brightness.
Every operator's value would benefit.
You can do a lot from custom props through Script but for instance reprogramming Perlin noise in Script just to get my noise-strength from custom is way to much for some.
Imagine being able to scale wind on every particle by a custom property set to something like range to a wall.
Or rigidity of a particle bind from a custom float set per script from a texture map-brightness.
Every operator's value would benefit.
You can do a lot from custom props through Script but for instance reprogramming Perlin noise in Script just to get my noise-strength from custom is way to much for some.