Possibility to use custom properties everywhere
#1
Like in every number dialog.
Imagine being able to scale wind on every particle by a custom property set to something like range to a wall.
Or rigidity of a particle bind from a custom float set per script from a texture map-brightness.
Every operator's value would benefit.
You can do a lot from custom props through Script but for instance reprogramming Perlin noise in Script just to get my noise-strength from custom is way to much for some.
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#2
It's on the (mental) todo already but it requires a lot of refactoring basically everywhere, so it'll be a while before it's implemented Smile
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#3
I fully understand it would be a massive overhaul, sorry I asked. Probably less important than a lot of other things.
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