06-30-2019, 03:53 PM
Hi,
I'm trying out tyFlow and I am amazed so far.
I am trying to make a smoketrail for a missile and generate a bunch of planes with a smoke bitmap mapped onto it. I would like to let them fade out based on particle age. In pFlow I would use a map for the particle age but I am not really sure of what would be the best approach to do it in tyFlow? Could anyone help me out?
Much appreciated!
Best regards,
Frudel
I'm trying out tyFlow and I am amazed so far.
I am trying to make a smoketrail for a missile and generate a bunch of planes with a smoke bitmap mapped onto it. I would like to let them fade out based on particle age. In pFlow I would use a map for the particle age but I am not really sure of what would be the best approach to do it in tyFlow? Could anyone help me out?
Much appreciated!
Best regards,
Frudel