I'm exporting particles with the Export Particles operator. The flow includes two shapes that have proper UV coordinates and channels assigned to them.
The tyFlow object is mapped fine when applying a material (and texture) to it, but when exporting the result to a tyCache the resulting object does not show the mapping even though I am including it.
Here are the export settings in the Export Particles operator on the left, and the reported channels in the File Info textbox of the tyCache object on the right:
As you can see the 'Mapping' channel is not reported in File Info.
Is this channel supposed to show in the File Info textbox as well? If that is the case, there might be a problem with how tyCache loads the mapping channel because no matter what I do textures won't map properly.
Correction, it seems that under the tyCache object there is a Use GPU Instancing checkbox which turns off mapping in the viewport it seems. At first I thought this "problem" also affected the rendering, but now I see that UV coordinates (and textures) applies fine to the tyCache object.
This might not be a bug after all.
The tyFlow object is mapped fine when applying a material (and texture) to it, but when exporting the result to a tyCache the resulting object does not show the mapping even though I am including it.
Here are the export settings in the Export Particles operator on the left, and the reported channels in the File Info textbox of the tyCache object on the right:
As you can see the 'Mapping' channel is not reported in File Info.
Is this channel supposed to show in the File Info textbox as well? If that is the case, there might be a problem with how tyCache loads the mapping channel because no matter what I do textures won't map properly.
Correction, it seems that under the tyCache object there is a Use GPU Instancing checkbox which turns off mapping in the viewport it seems. At first I thought this "problem" also affected the rendering, but now I see that UV coordinates (and textures) applies fine to the tyCache object.
This might not be a bug after all.