08-07-2019, 08:56 AM
(This post was last modified: 08-07-2019, 08:57 AM by Laserschwert.)
I am looking fo a way to hide all objects that are inside the volume of an object, without disturbing their motion in any way. Would it be possible to expand the Display operator with a kind of "Boolean" function, that displays only the particles inside or outside an object (or a list of objects, possibly being able to pick "add" or "substract" for each volume)? This could be easier than constantly doing surface tests, if it's only for particle visibility.