08-07-2019, 12:07 PM
Hi!
Is there a way to create a tySpline whose spline segments where created accuratly from particle to particle, just by connecting the particles as spline vertices in sortation of their IDs?
F.E.:
Spline segment 1 is created from particle with ID 1 to particle with ID 2, the second segment between ID 2 and ID 3 ... and so on.
No need for any distance values or neighbour counts.
Thank you!
Is there a way to create a tySpline whose spline segments where created accuratly from particle to particle, just by connecting the particles as spline vertices in sortation of their IDs?
F.E.:
Spline segment 1 is created from particle with ID 1 to particle with ID 2, the second segment between ID 2 and ID 3 ... and so on.
No need for any distance values or neighbour counts.
Thank you!